Docs

Timeline

A row of photos with the years hidden — chat puts them in order

Category: Puzzle · Players: free-for-all · Status: Beta

Timeline is in beta — details may change.

A handful of numbered photographs from one album go up — moments in history, landmarks, artworks, or sports, music and screen stars — shuffled, with their years hidden. Chat types the tile numbers oldest to newest. The first exact order wins the round, and the tiles slide into their true sequence with the years showing. A wrong order costs a strike and tells you how many tiles were already in the right place.

Every round orders by one rule, and the stage says which: when it happened for moments, when it was built for landmarks, when it was made for artworks, when they were born for people. An album is one kind of thing: the sports stars and the sports moments and venues are separate albums, so a row never asks you to compare a person’s birth year with a stadium’s opening. On Mixed, the album changes round to round; the rule never changes mid-round.

Gameplay

1
The tiles go up

Three to five photos, each with a number and a name, in a shuffled order. The pill above them names the album and the rule — “Landmarks · when it was built” — and the difficulty of this round.

2
Type the order

Every tile number, oldest first. Any separator works and a leading command is fine: 3 1 4 2 5, !t 3 1 4 2 5 or 3, 1, 4, 2, 5 all count. Only a message with exactly the right count of distinct tile numbers is an attempt, so chat never costs you a strike.

3
The reveal

Right: the round ends, the tiles slide into place and the years appear under the names. Wrong: a strike, and the attempt strip shows your order with how many tiles were in place — “3/5” means three were already where they belong. Three strikes and you sit the round out.

How scoring works

A round pays for how close together its years are — the tier is a property of the closest pair on the board, not of the album.

  • Easy — decades apart. Every neighbouring pair at least forty years apart. 1 point.
  • Medium — a generation apart. Twelve to thirty-nine years between neighbours. 2 points.
  • Hard — the same era. Three to eleven years. 3 points.

Points accumulate across the session; the highest total wins, and ties are shipped as co-winners. The in-session board on the right ranks by points with rounds won beside it, so two hard rounds outrank three easy ones.

Configuration

OptionValuesDefault
AlbumMixed · Moments in history · Landmarks · Artworks · Sports stars · Sports moments & venues · Musicians · Screen & pop icons · Pop culture thingsMixed
DifficultyAny · Easy · Medium · HardAny
Tiles per round3–55
Rounds1–156

Difficulty is a target. “Any” climbs easy, medium, hard and round again. Some albums cannot spread five tiles forty years apart — birth years of living athletes span about a century — so a round is built at the closest tier the album allows and pays for the tier it landed in. The stage shows the tier on every round.

Deck memory. Your room isn’t dealt a photo it has already ordered until the album runs dry.

Gifts

Timeline has no gift mechanic — it’s a straight ordering race. Gifts still reach the streamer as normal; they just don’t change the game.

Where the photos come from

The same Wikipedia bank as A Moment in Time: free-licence lead images with their archive credit, shown at the reveal. The two albums whose year is the date of the photograph rather than a fact about the subject stay out of Timeline, so every round asks a question chat can actually answer.